Skip to product information
1 of 1

A Theory Of Fun For Game Design

A Theory Of Fun For Game Design

3.91 (rated by 3361 readers on Goodreads)
Regular price $9.90
Sold out
Buy the book from:
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers.

Details of Book

ISBN13: 9781932111972
ISBN10: 1932111972
Language: English
Publisher: O'reilly Media
Publication Year: 2014
Format: Paperback

Related Collections:

A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

View full details
  • One Line Summary

    Insightful guide to making games genuinely fun and engaging.

  • Who is this book for?

    If you're into game design and want to understand what makes a game truly captivating, this book is a treasure. Its visual storytelling approach makes complex ideas about fun and engagement easy to grasp. It’s like having a creative mentor by your side, helping you craft interactive experiences that players will love.

Your cart
Bookshop Total Quantity Price Total
Thryft - Used (Like New)Thryft is a trusted platform for quality secondhand books at great prices.
Thryft - Used (Like New)Thryft is a trusted platform for quality secondhand books at great prices.
Regular price
Sale price
$9.90/ea
$0.00
Sold out
Regular price
Sale price
$9.90/ea
$0.00

View cart
0

Total items

$0.00

Subtotal

View cart