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A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.
How To Do Things With Videogames
How To Do Things With Videogames
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A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

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One Line Summary
Explores diverse uses of videogames beyond entertainment.
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Who is this book for?
If you're curious about how video games are shaping culture and society, this book offers a fascinating look at their many roles. Ian Bogost's insights reveal the surprising ways games are used for education, art, activism, and more, making it a compelling read for anyone interested in the evolving landscape of digital media.